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Tag VR

Reshaping The Future Of Education

The future of education completely changed after last year with the Covid-19 pandemic. The sector was on a sure path of introducing new technologies, but the walk just became shorter. Here are some technologies that will make an impact.  Virtual… Continue Reading →

IAmTranshuman VR World in AltVR

(Virtual Reality) Deep in cyberspace, #IAmTranshuman has created a virtual world in AltVR.  AltVR works on most VR hardware as well as many desktop machines without special equipment.  The virtual space is easy to use and navigate but also has… Continue Reading →

Youth Mixed Reality Development

October 9th, 2019 marks the official announcement of another program produced by Chronos Global Academy: CGA Youth Mixed Reality Development. This program is designed for ages 8 through 15, which is an age group Chronos did not serve before. Now… Continue Reading →

ZS2.0: The Zero State Reboot [3/3]

This is the third and final part in my last article series outlining Zero State (ZS) ideas. You can find Part 1 here, and Part 2 here. This series outlines our transition from establishing a firm theoretical basis to an… Continue Reading →

Episode 92 – EFF-Austin Panel on “The Pre- and Post-History of VR, Surveillance, & Swarm Intelligence”

This week’s a treat – not one, but FOUR amazing guests, in Future Fossils Podcast’s first live taping at EFF-Austin, 10 July 2017. Heather Barfield (Head of EFF-Austin Digital Arts Coalition and Director of Development, Vortex Theater); Maggie Duval (Chief Experience… Continue Reading →

AI, VR, & Mars Colonization

When younger generations imagine what it must have been like to live through the first space race, and the initial excitement over the concept of a moon landing, they might compare it to the present day. Seemingly over the past… Continue Reading →

Escape To Reality!

Escape To Reality: Transhumanism, Gnosticism, Pure Land Buddhism, & the Zero State. Do you know the Gnostic myth? Do you know how that story goes? The Matrix came out nearly twenty years ago, dragging Gnosticism into the bright light of… Continue Reading →

Special Episode 7 – AR/VR Technologies

In this special edition: We are focused on all things related to AR/VR/MR/XR and other variations on a theme. This all started with this telegraph post on magic leap goggles failing to live upto the hype… https://www.telegraph.co.uk/technology/2018/07/12/first-demo-hi-tech-magic-leap-goggles-fails-live-hype/ what is AR/VR/MR/XR?… Continue Reading →

ZS-Gemeinschaft Stuttgart & the Ajati Virus

My previous article for Tnet outlined the Zero State’s trajectory into the future, its plans for growth and development. This article will now further explore plans for the first ZS geo-community, in Stuttgart, and the “Ajati Virus”. 1. ZS-Gemeinschaft Stuttgart… Continue Reading →

All Our Missing Baryonic Matter Was Found

In this edition, the top news starts with:  Sadly, Microsoft is focusing on VR for the PC and not the Xbox… this is a step back from statements to the opposite effect last year.   https://thenextweb.com/virtual-reality/2018/06/21/microsoft-says-no-to-vr-gaming-on-xbox/  GE, after more than 100… Continue Reading →

Spielberg’s “Ready Player One”, Social Justice, & Transhumanism

Steven Spielberg’s new blockbuster, “Ready Player One” (RP1) is a return to form which trades on around a million (very knowing) 1980s pop-culture references, while also managing to connect those references to a larger narrative about future society and how… Continue Reading →

Alternate Reality Games as Cybernetic Organisms

This article is part of a series on Alternate Reality Gaming (ARG), particularly as it relates to cutting-edge computing technologies. Previous articles (here and here) set out the starting point for this series, which is the idea that while the… Continue Reading →

Society of Mind & the Network Society

Here at AGI Laboratory we explore the intersection of technology and society, where AI, VR, and Big Data (among other things) come crashing into our cultures, social traditions, economies and political institutions. Looking at the world today, it is increasingly… Continue Reading →

Virtual Reality meets NASA

Space is an absolute dream for many of us. Very few countries have a Space program. In the countries that do, very few people ever become astronauts or cosmonauts. Those who do become astronauts, few get the opportunity to go… Continue Reading →

AI, Mixed Reality and the New Software Design Landscape

Based on the very positive feedback after this talk was presented at Microsoft, I decided to create a series “Creative Coding in Unity” tutorials which should begin going online at rbarraza.com April 2016. An age of more personal computing is… Continue Reading →

Live Streaming – EFTF Winter 02016

EFTF is a tech conference focused on emerging technology trends, across the tech sector. It covers the latest in emerging technology, the topics related to those trends but also social impact and emerging societal changes and where we are going… Continue Reading →

Extreme Futures Tech Fest – Winter 2016

This time even better then before EFTF, get your tickets now for Saturday Febuarary 27th in Seattle. Get the Early Bird Tickets Now before the prices goes up here: https://www.eventbrite.com/e/extreme-futures-technology-fest-winter-2016-tickets-20356613178 EFTF is a tech conference focused on emerging technology trends, across… Continue Reading →

QUIT/CONTINUE: HOW VIDEO GAMES MIGHT SHAPE THE FUTURE OF WORK

In the last week, a hundred million people devoted themselves to work of all kinds. Some of it was menial and repetitive; some of it required sophisticated analysis and team building. There were people buying and selling, people inventing, and… Continue Reading →

Technology Can Make You Happier

How the Information Age Can make us Healthier, Happier Human Beings  Technology by itself does not represent a moral good or negative. Rather, it presents greater opportunity – more options – for people to make use of it in one… Continue Reading →

VR: It’s More Than Just Games

Flying cars. Hotels in space. Robotic sexual partners. Some technologies seem destined to remain vaporware: Great ideas in theory which never seem to become practical, widespread products. But next year could be the year in which we tick at least… Continue Reading →

Gloveone Is Bringing Touch To VR

Although the Oculus Rift, the most greatly anticipated virtuality headset still seems many months away from releasing to consumers, there’s no stopping startups from innovating the VR experience by creating new products that are making the experience seem all more real…. Continue Reading →

Virtual Unreality

Imagine, a life fully immersed inside a computer game where our every desire is fulfilled, and the suffering of reality is absent. One day, we may decide that a virtual existence is a more appealing option than the real world… Continue Reading →

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